Fitness Wearable Primes Athletes’ Brains For ‘Hyperlearning’


January 17, 2018

Fitness Wearable Primes Athletes’ Brains For ‘Hyperlearning’

Data-collecting fitness wearables might inspire faster running or heavier lifting. But what about wearables that more directly boost performance by tapping into the brain as you work out? Halo Neuroscience cofounder Daniel Chao is targeting how the brain learns as the body moves.

Robot Table Tennis Tutor Debuts New AI Capabilities At CES 2018

Practice long enough with Omron Corporation’s AI-equipped robot table tennis tutor, FORPHEUS, and you’ll probably develop a wicked backhand shot. Despite its impressiveness as a teacher, helping you play better ping-pong isn’t Omron’s No. 1 goal for FORPHEUS. “What we’re trying to show is our vision,” Omron’s Automation Group Manager, Mike Chen, said.

The Ultimate Guide to Probiotics for Sport

While the data is still being collected on all parts of health and respective mechanisms to determine how probiotics work, there is enough research to support saying: Athletes should take a probiotic daily to get the extra edge in performance and health.

The FitBit-ization of VR and the future of youth sports | ZDNet

Sense Arena, a VR training company based in the Czech Republic, wants to give your kid the perfect slap shot. The startup, which has a booth at this year’s CES, is launching what it’s calling “the first truly interactive VR platform where you can train, measure, and analyze athletic performance.”

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